Tuesday, March 18, 2008

Interview with da' boss.


Recently after a raid I "sat down" so to speak with my guild leader Xaas, a Draenei enhancement shaman (and a fury warrior's best friend), to get his thoughts on WoW, raiding, and and online gaming in general.

Me: Alright then, well first off how long have you been playing WoW? How'd you get into it and into raiding?

Xaas: Well, lets see, I started playing WoW, in open Beta, So October of 2004. How I got into Raiding, Well I dont really remember this was back int he days of UBRS being the endgame instance. So I suppose when Molten Core launched. Which was mid 05'? That basically resulted in a guild of PvPers being bored, looking for something to do.

Me: What was raiding like then as opposed to now?

Xaas: Ha! Has it changed. Yes. Back before Mod's and threat meters, and neat UI's And not to mention 40 people in a Raid, so you could really bring a special needs kid in, hell 10 of em, and still get things done. Consumables, yeah weren't in the game really aside from the bare minimum, No flasks. Classes were either Pro or Noob, and thats how it went. Now anyone can be any thing and pull off raiding. Even a Ret paladin has a spot these days.

Me: Why do you raid? Why do you think others raid?

Xaas: Why do I raid? The opportunity to yell at 24 people and feel superior with my pixilated amazingness. Why do others raid? To be yelled at by my pixilated amazingness.

Me: Speaking of your pixelated amazingness, how'd you end up being raid/guild leader, and what's it like?

Xaas: How did I end up here? Proces of Elimination and too stubborn to let it die. Whats it like…hmmm well I guess the best response to that would be, It has its ups and downs, It’s stressfuly the more serious you are about it. I myself am kind of passionate about it. I believe I should be able to expect from others what I put in. So its fun when you win, but if people screw the pooch, well I start to hemmorage.

Me: Alrighty, last question. Where do you see the future of games like WoW going, and the communities and guilds that go along with games like it?

Xaas: Interesting question. I think the MMO community as a whole has just begun. It’s a level of gaming that brings people from all over the world together to well lets face it, live a reality they couldn’t otherwise. As far as the guild concept that’s all in the hands of developers. If they deem to push more towards casual gamers, then I think Guilds in their large numbers will wither to nothing honestly. But as long as there is raiding, and as long as there is pixels to make us feel like we accomplished something, I will always be here to yell at my raid and make sure it gets done.

Tuesday, March 11, 2008

We were heroes






Finally Acies has triumphed over the incredibly challenging fight with Archimonde! After many weeks of dying over and over and over again (Over 300 wipes at the last count) we persevered and saw him lying dead at our feet. Now I don't like to brag or anything, but yours truly topped the damage charts by a significant margin. It was such a rush as I saw his health go below 20% (at 10% you automatically win the fight) and each percentage he dropped after that seemed to take forever. Time itself slowed down as we saw the culmination of our efforts materialize in each percentage that it dropped. The jubilant shouts of my comrades over ventrilo (think of it as a 25-way phone conversation) made all the effort and frustration worth it a million times over. Right then and there nothing mattered in the whole world, not our problems in real life, not what loot dropped, absolutely nothing mattered except the fact that we had accomplished something that no one else on the server has. All of us together, not just one or two people. Anyone who has ever played a team sport knows this feeling, the feeling of winning that big game to clinch that play-off spot, the feeling that we felt was akin to that. We all stood in front of what was left of Archimonde for a guild photo, and then the remote control tank gadgets were passed out by our guild master Xaas and while listening to "We are the Champions" by Queen over vent, we had a blast blowing stuff up with our little tanks. All in all the experience reminded all of us why we choose to devote a large portion of our evenings 4-5 days a week to playing this game and raiding. Even though it was in an imaginary world, it really felt like we accomplished something great. We were heroes.

Here is the video of us killing Archimonde, recorded and edited by my guildmate Drayton:

Wednesday, March 5, 2008

Thalassar smash!


Over the last week or so Acies has seen some improvement and then of course our inevitable regression back to morons. We took out Azgalor again (finally) and got a few nights worth of attempts on Archimonde. In the World of warcraft ore Archimonde is one of the most powerful beings in existance, and the general of the Burning Legion's armies, so naturally he is anything but an easy raid boss. The bad thing about Archimonde is that if anyone dies, ANYONE at all, it will most likely result in a wipe (everyone dying). Now, half the time I am surprised that 25 people can breath at the same time, let alone be coordinated enough to avoid the many different agonizing deaths that Archimonde offers his victims. Snaking trails of doomfire that have minds of their own, a curse that can kill you in seconds, constantly being shot up in the air to a height that is very fatal on the way down, and let's not forget his entire raid fear, are just some of the many ways in which you can die to Archimonde. Not so bad right? Oh wait I forgot to mention if someone dies he deals a nasty amount of damage to the entire raid using a soulcharge, which can often kill someone else and give him ANOTHER soulcharge and so on and so forth. So yeah he's a jerk.
I recently switched Thalassar's main specialization from protection to fury, so I'm not a tank any more, but now I am a damage dealer. My fury gear was really just random stuff I picked up while tanking that no one else wanted, but after a few weeks of effort I have a decent set of gear, enough that I can top the damage charts on quite a few fights. This means though that I like many dps can tend to concentrate a little too much on the damage meter and a little too less on not dying. This is represented well by my 100+ gold nightly repair bills. But anyway, I digress.
Everyone is pretty frustrated right now because it just seems like too many people are coming to the raids thinking that the rest of us are going to pull them along without them putting in their 100% effort. Because of this we've been wiping a lot to bosses that we've killed easily a million times, like Na'Jentus and Supremus in Black Temple, which is all we killed last night in four hours of raiding (Rage "Looterchill" Winterchill too, but he doesn't count). Raiding, like any team sport or competition, requires every single member to be contributing and giving their all in what they're doing. So many of these difficult fights are unforgiving to mistakes, and if a healer dies or we lose too many dps and can't kill a boss fast enough, it can mean death for us all. Constantly wiping on the same boss is horrible for guild morale as well, and raiders require a constant supply of dead bosses and loot to keep them happy and entertained, because when you get right down to it this is still just a game and people need to enjoy a game to play it. Xaas our GM is stressing out right now trying to get us to get our act together, and I only hope that we can. Acies has been #1 on our server since it was created over two years ago, but a Horde raiding guild called The Leage has tied us in progression (they've killed all the bosses we have) and for the first time in our server's history we are in danger of being second best. More updates to follow on how this stressful situation resolves. Hopefully the next time will involve the news of a dead Archimonde!