Wednesday, March 5, 2008

Thalassar smash!


Over the last week or so Acies has seen some improvement and then of course our inevitable regression back to morons. We took out Azgalor again (finally) and got a few nights worth of attempts on Archimonde. In the World of warcraft ore Archimonde is one of the most powerful beings in existance, and the general of the Burning Legion's armies, so naturally he is anything but an easy raid boss. The bad thing about Archimonde is that if anyone dies, ANYONE at all, it will most likely result in a wipe (everyone dying). Now, half the time I am surprised that 25 people can breath at the same time, let alone be coordinated enough to avoid the many different agonizing deaths that Archimonde offers his victims. Snaking trails of doomfire that have minds of their own, a curse that can kill you in seconds, constantly being shot up in the air to a height that is very fatal on the way down, and let's not forget his entire raid fear, are just some of the many ways in which you can die to Archimonde. Not so bad right? Oh wait I forgot to mention if someone dies he deals a nasty amount of damage to the entire raid using a soulcharge, which can often kill someone else and give him ANOTHER soulcharge and so on and so forth. So yeah he's a jerk.
I recently switched Thalassar's main specialization from protection to fury, so I'm not a tank any more, but now I am a damage dealer. My fury gear was really just random stuff I picked up while tanking that no one else wanted, but after a few weeks of effort I have a decent set of gear, enough that I can top the damage charts on quite a few fights. This means though that I like many dps can tend to concentrate a little too much on the damage meter and a little too less on not dying. This is represented well by my 100+ gold nightly repair bills. But anyway, I digress.
Everyone is pretty frustrated right now because it just seems like too many people are coming to the raids thinking that the rest of us are going to pull them along without them putting in their 100% effort. Because of this we've been wiping a lot to bosses that we've killed easily a million times, like Na'Jentus and Supremus in Black Temple, which is all we killed last night in four hours of raiding (Rage "Looterchill" Winterchill too, but he doesn't count). Raiding, like any team sport or competition, requires every single member to be contributing and giving their all in what they're doing. So many of these difficult fights are unforgiving to mistakes, and if a healer dies or we lose too many dps and can't kill a boss fast enough, it can mean death for us all. Constantly wiping on the same boss is horrible for guild morale as well, and raiders require a constant supply of dead bosses and loot to keep them happy and entertained, because when you get right down to it this is still just a game and people need to enjoy a game to play it. Xaas our GM is stressing out right now trying to get us to get our act together, and I only hope that we can. Acies has been #1 on our server since it was created over two years ago, but a Horde raiding guild called The Leage has tied us in progression (they've killed all the bosses we have) and for the first time in our server's history we are in danger of being second best. More updates to follow on how this stressful situation resolves. Hopefully the next time will involve the news of a dead Archimonde!

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